What initially seems impossible, however, eventually becomes second nature. A few more can be unlocked upon completing those, but it’s a long and difficult road toward mastery. After that you’ve got Hexagoner and Hexagonest, which are Harder and Hardest, respectively. It’s telling that the first stage of Super Hexagon, simply called Hexagon, is listed as Hard. Survive and hope you enter that zen state that carries you through the toughest spots. Each attempt is an intense exercise in adding just one more second. The patterns start out tough enough and only get more taxing throughout, so the scoring system in Super Hexagon is entirely time-based. Using the touch screen of the iPhone or iPad, players are given the deceptively difficult task of moving a small triangle in a circular motion to dodge incoming walls and obstacles. Super Hexagon is kind of tough to explain while making it sound interesting and fun, but trust that it’s both. Now Cavanagh is back with his first iPhone/iPad game, Super Hexagon, and it’s a dangerously addictive portable treat. Some of you may have experienced his work in VVVVVV, a sly Metroidvania-style platformer with a simple but stylish look and some amazing tunes. Terry Cavanagh is a pretty slick game developer.
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